After the release is before the next release. So, work on continuous improvements.
Derive key learnings and find ways to optimize the team, the collaboration, as well as the product.
Organize team retrospectives to improve the way of working
Review internal processes to remove obstacles and improve collaboration
Inspect staffing of teams and roles of team members to optimize the team topology
Discuss dependencies amongst teams to minimize in future projects
Revisit tech debt that might have been created to prevent it from piling up
Monitor all customer feedback channels, categorize customer inputs, and discuss with the Engineering and UX teams
Interview those customers who offered representative insights or unclear new requirements
Focus on continuous discovery again for the next iterations
Stop an initiative when you have achieved the objectives defined before - or when you believe other initiatives are more promising.
The Product and Engineering leaders are in the lead and accountable.
Agile coaches can help facilitate retrospectives, organize meetings, and follow up with actions - even though we found many of them to be too detached from the team's daily work.
The entire product team (Product Managers, UX Research, UX Design, Engineering) is involved.
Optionally, team members from Consulting, Customer Success, or other departments may join.
Trust, trust, and trust to ensure psychological safety
Team retrospectives to share learnings across the entire team
Icebreaker games to warm up and open the retrospective session
Metrics across the entire process to provide data beyond emotions, e.g., around velocity or lead time of features
Transparency, openness, and documentation to ensure valuable outcomes of the meeting
All the tools and techniques discussed in Idea Collection, Problem Discovery, and subsequent phases to help get back to the process loop
Don’t rush. Not planning enough time for retrospectives creates the impression that it is unimportant and only done because we have to. Not digging into customer problems first but rushing into fulfilling a customer’s request will jeopardize all established efforts and mindset in the previous phases.
Specifically in retrospective meetings:
Specifically in responding to customer feedback:
Only mildly successful with their online gaming product, a tech company revisited their tooling and saw great potential in their previously internal tool for “Searchable Log of All Conversation and Knowledge.” They decided to pivot and launch this tool as their new product – Slack.